From design to headset: how we run a two-day AR/VR training

AR/VR Training and Development (From Design to Headset) ran on 24 and 25 September 2025 at GIK Institute, Topi. The target was set before anyone arrived: by the end of day two, each participant completes and demonstrates a small AR or VR application of their own.
That target shapes everything. Day one covers the design side — scene setup, interaction models, and the constraints a headset imposes that a screen does not. Day two is build and test, ending with demonstrations where participants put their own work in front of the room.
A demonstration is a harsher reviewer than a quiz. If an interaction is confusing, the audience finds it in seconds, and the fix gets made on the spot. We have used the same closing format in the AR/VR and Digital Twin workshop at the Data Analytics Lab, FCSE, and in the bootcamp cohorts.
The AR/VR event pages carry the photographs and full details from each of these sessions.
Written by
Turab Academy
Training team
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