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From design to headset: how we run a two-day AR/VR training

27 September 20254 min readTurab Academy · Training team
Participants building AR and VR applications during the September 2025 training at GIK Institute
Participants building AR and VR applications during the September 2025 training at GIK Institute

AR/VR Training and Development (From Design to Headset) ran on 24 and 25 September 2025 at GIK Institute, Topi. The target was set before anyone arrived: by the end of day two, each participant completes and demonstrates a small AR or VR application of their own.

That target shapes everything. Day one covers the design side — scene setup, interaction models, and the constraints a headset imposes that a screen does not. Day two is build and test, ending with demonstrations where participants put their own work in front of the room.

A demonstration is a harsher reviewer than a quiz. If an interaction is confusing, the audience finds it in seconds, and the fix gets made on the spot. We have used the same closing format in the AR/VR and Digital Twin workshop at the Data Analytics Lab, FCSE, and in the bootcamp cohorts.

The AR/VR event pages carry the photographs and full details from each of these sessions.

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